GRAPHIC DESIGNING-VI

Paper Code: 
ABM 603
Credits: 
2
Contact Hours: 
60.00
Max. Marks: 
100.00
Objective: 

Course Outcomes (COs):

Course Outcomes

Learning and teaching strategies

Assessment

Strategies

 
 

On completion of this course, the students will be able to;

 

CO80: Describe the complete understanding of the basic tools of Flash.

CO81: Analyze frames, key frames, and blank key frames.

CO82: Design animate and modify various objects and shapes; adding timeline effects to objects.

CO83: Examine work with text like using text tool and formatting text.

CO84: Interpret Working with layers and symbols; creating layers; working with symbols

Approach in teaching:

Interactive Lectures, Discussion, Tutorials, Reading assignments, Demonstration, Team teaching

 

Learning activities for the students:

Self learning assignments, Effective questions, Giving tasks

Continuous assessment test, Semester end examinations, Quiz, tutorials, Assignments, Presentation, Individual and group projects

 
 

 

8.00
Unit I: 
Introduction

Introduction to Tools and Interface,
Drawing for Animation,
Shape Manipulation

12.00
Unit II: 
Working with Tools

Key frames Animation.
Publishing Flash Files.
Introduction to Symbols

10.00
Unit III: 
Working with Tools

Tween Animation,
Path Animation,
Masking

8.00
Unit IV: 
Working with Tools

Easing Key frames,
Duplicating and Editing Scenes.
Working in a Movie Clip Designing & drawing a scene in flash
Onion skinning,
Using Timeline effects,
Importing audio & video in flash,
Creating Interactive Buttons.

12.00
Unit V: 
Practical Output

Creation of 2D film including character design, background design, audio import and video export.

Essential Readings: 

• Adobe Flash Professional CS6 Classroom in a Book 1st Edition, Adobe Creative Team

Academic Year: